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Matchup explorer

Counters are patterns, not verdicts.

Read pressure windows, lane dynamics, and team-context pivots before reducing a matchup to one number.

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17 pairs · 17 with a written note

Aatrox splash art
Aatrox
Renekton splash art
Renekton

AatroxvsRenekton

Empowered stun plus dash-back keeps Renekton out of the third Darkin Blade cast.

Level one, from Riot

Attack range
175·125+50
Base health
650·660-10
Base armor
38·35+3
Base magic resist
32·28+4
Base attack damage
60·69-9
Ahri splash art
Ahri
Viktor splash art
Viktor

AhrivsViktor

Charm punishes the long Death Ray cast, so short trades favour Ahri before item spikes.

Level one, from Riot

Attack range
550·525+25
Base health
590·600-10
Base armor
21·23-2
Move speed
330·335-5
Riot difficulty rating
5/10·9/10-4
Ahri splash art
Ahri
Lulu splash art
Lulu

AhrivsLulu

Whimsy answers the Charm-into-burst pattern: Lulu polymorphs Ahri mid-combo, and Help, Pix! shields whoever she was aiming at. Ahri has to open on the target Pix is not attached to.

Level one, from Riot

Base health
590·565+25
Base armor
21·26-5
Base attack damage
53·47+6
Ashe splash art
Ashe
Jinx splash art
Jinx

AshevsJinx

Permanent slows and a global stun deny the reset pattern Jinx wants in teamfights.

Level one, from Riot

Attack range
600·525+75
Base health
610·630-20
Riot difficulty rating
4/10·6/10-2
Camille splash art
Camille
Ornn splash art
Ornn

CamillevsOrnn

Terrain pillars break Hookshot angles and punish the isolation Camille needs.

Level one, from Riot

Attack range
125·175-50
Base health
650·660-10
Base armor
35·33+2
Base attack damage
68·69-1
Move speed
340·335+5
Ezreal splash art
Ezreal
Kai'Sa splash art
Kai'Sa

EzrealvsKai'Sa

Ezreal wins the trades before items and Kai'Sa wins the ones after: Second Skin stacks pay off on a target that stays in range, so Arcane Shift is the answer to her evolved Q window.

Level one, from Riot

Attack range
550·525+25
Base health
600·640-40
Base armor
24·25-1
Base attack damage
60·59+1
Move speed
325·335-10
Jinx splash art
Jinx
Kai'Sa splash art
Kai'Sa

JinxvsKai'Sa

Front-to-back setups let Jinx out-range the dive pattern Kai'Sa depends on.

Level one, from Riot

Base health
630·640-10
Base armor
26·25+1
Move speed
325·335-10
Lee Sin splash art
Lee Sin
Sejuani splash art
Sejuani

Lee SinvsSejuani

Once Sejuani reaches her second item the duel flips and objective fights favour her.

Level one, from Riot

Attack range
125·150-25
Base health
645·630+15
Base armor
36·34+2
Move speed
345·340+5
Riot difficulty rating
6/10·4/10+2
Leona splash art
Leona
Lulu splash art
Lulu

LeonavsLulu

Polymorph interrupts the engage chain; Leona has to bait Whimsy before committing.

Level one, from Riot

Attack range
125·550-425
Base health
646·565+81
Base armor
43·26+17
Base magic resist
32·30+2
Base attack damage
60·47+13

Lulu out-ranges Leona by 425 at level one, so every basic attack trade starts on Lulu's terms.

Maokai splash art
Maokai
Lee Sin splash art
Lee Sin

MaokaivsLee Sin

Lee Sin wins the level-three duel and Maokai wins the one that lasts: saplings deny the brush Lee needs for a ward hop, and Twisted Advance holds him still long enough for the sustain gap to matter.

Level one, from Riot

Base health
665·645+20
Base armor
35·36-1
Base attack damage
64·66-2
Move speed
335·345-10
Riot difficulty rating
3/10·6/10-3
Nami splash art
Nami
Leona splash art
Leona

NamivsLeona

Aqua Prison interrupts Zenith Blade mid-dash, which is the only window Leona has to start a fight from range. She has to walk in while the bubble is down.

Level one, from Riot

Attack range
550·125+425
Base health
560·646-86
Base armor
29·43-14
Base magic resist
30·32-2
Base attack damage
54·60-6

Nami out-ranges Leona by 425 at level one, so every basic attack trade starts on Nami's terms.

Nautilus splash art
Nautilus
Lulu splash art
Lulu

NautilusvsLulu

Point-and-click lockdown still lands, but Wild Growth undoes the dive if it is not baited.

Level one, from Riot

Attack range
175·550-375
Base health
646·565+81
Base armor
39·26+13
Base magic resist
32·30+2
Base attack damage
61·47+14

Lulu out-ranges Nautilus by 375 at level one, so every basic attack trade starts on Lulu's terms.

Orianna splash art
Orianna
Ahri splash art
Ahri

OriannavsAhri

Ball placement denies the Charm angle and holds the wave without stepping forward.

Level one, from Riot

Attack range
525·550-25
Base health
565·590-25
Base armor
20·21-1
Base magic resist
26·30-4
Base attack damage
44·53-9
Sylas splash art
Sylas
Orianna splash art
Orianna

SylasvsOrianna

Sylas gets the better Shockwave: he hijacks it and opens with it, while Orianna needs her ball already placed. Holding R until his hijack is spent is the whole matchup.

Level one, from Riot

Attack range
175·525-350
Base health
600·565+35
Base armor
29·20+9
Base magic resist
32·26+6
Base attack damage
61·44+17

Orianna out-ranges Sylas by 350 at level one, so every basic attack trade starts on Orianna's terms.

Syndra splash art
Syndra
Viktor splash art
Viktor

SyndravsViktor

Sphere range beats laser range in short trades before Viktor's third item.

Level one, from Riot

Attack range
550·525+25
Base health
583·600-17
Base armor
25·23+2
Base attack damage
54·53+1
Move speed
330·335-5
Thresh splash art
Thresh
Lulu splash art
Lulu

ThreshvsLulu

Both peel by moving people, so cooldowns decide it: Wild Growth knocks up around the hooked ally, and Whimsy on Thresh after the hook lands strips the Flay follow-up.

Level one, from Riot

Attack range
450·550-100
Base health
620·565+55
Base armor
33·26+7
Base attack damage
56·47+9
Riot difficulty rating
7/10·5/10+2
Vi splash art
Vi
Sejuani splash art
Sejuani

VivsSejuani

Vi ignores the frontline Sejuani is built to be: Vault Breaker and Assault and Battery lock one target straight through her. Sejuani wants the long fight where Frost Armor stacks; Vi wants it over before they do.

Level one, from Riot

Attack range
125·150-25
Base health
655·630+25
Base armor
30·34-4
Base attack damage
63·66-3
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