
the Shadow of War
Hecarim
Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his...
3/3
Engage
1/3
Peel
0/3
Scaling
2/3
CC
Riot supplies this champion's identity, text, and abilities. MacroDiff has not published a curated analysis layer for it yet, so roles and signals below are inferred from Riot's archetype data.
KIT READ
Abilities
Ability text as Riot writes it, in both languages.
Rampage
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Spirit of Dread
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Devastating Charge
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Recommended build
Skill order
Q → W → E
Runes
Summoner spells
Flash + Teleport
Combos
No curated entries yet for this champion.
Strong into
No curated entries yet for this champion.
Best with
No curated entries yet for this champion.
COMMUNITY LAYER
Matchup notes
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